POV-Ray : Newsgroups : povray.binaries.animations : sphere in wonderland (twisting all the time with 690 kbu) : Re: sphere in wonderland (twisting all the time with 690 kbu) Server Time
20 Jul 2024 11:15:59 EDT (-0400)
  Re: sphere in wonderland (twisting all the time with 690 kbu)  
From: Bob H 
Date: 24 Jan 2001 13:12:40
Message: <3a6f1b18@news.povray.org>
It is still fast in a sense, I'd say too.  Can a cylinder be bent anywhere
along it's length for example?  I'm thinking of Chris Colefax's nice include
for doing such things but it was of course slow and had the tendency to break
up.
If you can manage a nonuniform scaling effect (sphere into egg) with your
deform patch I want to see it in POV-Ray 3.5.  Oh okay, version 4 then.  :-)

Bob H.


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